// GEN_AI
Synthetic worlds, cinematic light, generative output.
Every frame is a rendered decision.
// GENERATIVE_OUTPUT
// A_B_COMPARISON
Texture & Detail Recovery
Identity-preservation pipelines, denoise, sharpen, color rebuild. Drag the divider to compare input against output.
pipeline: denoise · upscale (Recraft Crisp) · sharpen · color rebuild
// DISPATCH
3 ENTRIES
// SYSTEM
NULLPUNKT Prompt System
Structured prompt architecture with four color worlds (KALT, AMBER, NEON, GRUEN-TEAL). Each world locks a specific lighting grammar, forcing consistent cinematic output across model variants.
// TECHNIQUE
Colorspaces with AI
Perceptual color targeting in diffusion pipelines. Prompting in OKLCH instead of RGB descriptors yields more consistent, cinematically graded outputs across generations.
// WORKFLOW
ComfyUI × Flux — Headshot Pipeline
Custom ComfyUI node graph for high-fidelity portrait generation. Face lock via IP-Adapter, lighting controlled through ControlNet depth maps. Output feeds directly into R2 storage.

